Concept design sheet: The Cursed Castle... by 1r0zz0, literature
Literature
Concept design sheet: The Cursed Castle...
Project announce:
Concept design sheet:
The Cursed Castle of Carmilla
or
The demonic castle of Carmilla
Laconic concept:
a 3d combat/platform set in castle full of monsters and traps.
Objective:
offer a challenging combat/platformer, a spiritual successor of first castlevania games done in 3d with more modern design.
Gameplay concepts:
two main gameplay focus:
platform: jump based platform puzzles, the focus of the platform sequences is to make the player think how can he reach the place he has to go.
Something like a more limited Prince of Persia on PS2 (no wall running or acrobatic skills).
They need to feel like a something that i
So yeah I noticed you had not kept up to date here lolz, But I was going to say have you heard of the recent thing that happened with the scumbags at EA?
with Sim City? that the refuse to refund users who did not found good with the product? or closing Dead space franchise? or DRM mania (who seems to caused problems at the Ceo)? or the Bug in Origin that works as a Tojan cirus?